Week 6: Evaluation

In conclusion and to end the work we did in this project, I was able to work in a group to produce a functional game. As the game is 3D based, I wasn’t able to help as much as I could have, due to the nature of where my specialty lies (2D), but regardless, IContinue reading Week 6: Evaluation

Week 6: Problem Solving

Theoretical I did not have anything to put in the remaining categories due to the lack of work left to do this week. Therefore, the only theoretical problem I have faced is empty space where posts should be. To fix this problem, I will delete the categories that don’t need filling. Practical No practical issues,Continue reading Week 6: Problem Solving

Week 6: Practical Skills

As the project is coming to a close, we have no more physical practical work to do left, apart from implementing the assets. As a result of this, we worked on our PowerPoint for the presentation. In the PowerPoint, we were able to add enough to make it informative about all the work we hadContinue reading Week 6: Practical Skills

Week 5: Problem Solving

Theoretical For theoretical problems, I had trouble figuring out where to start on Blender. In order to solve my problem, I turned to the internet to figure out basic controls, so that I could use the program without accidentally saving or closing my project mid-way through. Practical For practical problems, I had a lot ofContinue reading Week 5: Problem Solving

Week 5: Planning and Production

For this week, I have assigned myself with the single task of modelling all three of the towers that I had created concepts for a few weeks back. I have one experience with Blender which turned out horrifically, so in order to fulfil the task, I will have to spend this week figuring it outContinue reading Week 5: Planning and Production

Week 5: Practical Skills

This week, I managed to get my towers ready to be implemented into the game. Following the guides I had prepared and on-screen references to my concepts, I designed three separate tower designs for the Fantasy level. This is the first tower I created. I decided to go for this one first due to theContinue reading Week 5: Practical Skills

Week 5: Research

Following this week’s theme on ‘How To Grasp The Complexities Of Blender’, I decided to watch tutorial videos on YouTube which covered simple asset creation. BlenderClicky (2021). Blender Modeling Tutorial | Low Poly Tower. [online] http://www.youtube.com. Available at: https://youtu.be/RMPKInNlLCs %5BAccessed 4 Oct. 2021]. The first video (Harvard Reference linked above) was incredibly helpful, explaining how to scale and pullContinue reading Week 5: Research

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